Druid Guide
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Balance
Feral Combat
Restoration
Specializes in offensive ranged spell casting and effective raid buffs
Feral druids specialize in animal forms for physical damage and tanking
Tank Build
DPS Build
The restoration tree is best known for powerful heal over time spells (HOTS)
Balance
56/0/15
Hit Cap = 17% Total (hit cap should be your first priority)
446 from gear alone
with 2 points in Balance of Power, cap is 341
using improved Faerie Fire, cap is 263
Stats to Stack
Spell Power
Crit/Haste
Intellect
Spirit
Glyphs
Rotation
Faerie Fire (needed for hit)
Insect Swarm
Moonfire
Wrath (until Eclipse procs)
Starfire (x3)
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Feral Combat (Tank)
0-58-13
Hit Cap = 8% Total (hit cap should be your first priority)
Expertise Cap= 443 (with 2/2 Primal Precision)
Stats to Stack
Agility
Stamina
Dodge (approx 30%)
Defense
Glyphs
Rotation
Mangle
Maul (every time its available)
Lacerate (x2)
Mangle
Lacerate (x2)
Mangle (keep refreshed)
Lacerate (maintain 5 stacks)
Swipe (also use to grab trash mobs)
Feral Faerie Fire (as needed to build agg)
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Feral Combat (DPS)
0-55-16
Hit Cap = 8% Total
263 from gear (cap not needed, stack some hit only with lower gear levels)
Stats to Stack
Strength
Agility
Armor Penetration (aim for 400-500 as you improve gear)
Expertise (only needed with lower gear levels)
Glyphs
Rotation Priority
Keep up Savage Roar
Keep up Mangle
Keep up Rake
Use Shred for Combo Points (CP) regeneration
At 5 CP use Rip
When below 30 Energy, use Tiger's Fury
Use Clearcast Procs for Shred
Ferocious Bite
Berserk (only at high energy)
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Restoration
14-0-57
Stats to Stack
Spellpower
Spirit/Mp5
Intellect
Stamina
Glyphs
Rotation
Wild Growth (keep up as available)
Raid Heals
Rejuvenation + Swiftmend (quick heal)
Nourish + Healing Touch (big heal when needed)
Tank heals
Rejuvenation (and Regrowth on pull)
Life Bloom (x2)
Regrowth
Lifebloom
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3.3.2 Patch Notes Recap
Druid
Balance
Earth and Moon: This talent now increases the druid's spell damage by 2/4/6%, up from 1/2/3%.
complete patch notes